Odyssey Classic - Open Source Engines & Servers
Want to create and customize your own game? This is the place to look. We have compiled a list of all the various open source engines, servers, and useable binaries in which you can use to create your own server. Have a custom engine? Why not share and help build the community even further?
Our official source code is now on Github. If you are an experienced Odyssey coder, please feel free to check it out and help us improve the code.
If you need a copy of Visual Basic 6, here it is
|Remote's Classic||A201||a blank copy of Remote's Classic engine. Edit the source or start up the pre-compiled binary. Sandbox is pre-configured Classic server with maps & scripts included.||[src] [bin]||[src] [bin] [sandbox]||Remote's Classic|
|Original Classic||A6||August 1999 version of Bugaboo's Odyssey Classic engine||[src] [bin]||[src] [bin]||Original Classic|
|Unknown's Version||A206||Source and pre-compiled binary of the server included with Unknown's Registry in 2013||[src] [bin]||[src] [bin]||Unknown's Registry|
|BaD's Version||A113||Source and pre-compiled binary of BaD's Hybrid Games server||[src] [bin]||[src] [bin]||Hybrid Games Odyssey|
|Modus||Modus v1.00||Source and pre-compiled binary of the original Modus engine||[src][bin]||[src][bin]||Modus Engine|
|Odyssey Reborn||A115||Source and pre-compiled binary of the Odyssey Reborn engine||[installer][src] [bin]||[src] [bin]||Odyssey Reborn|
|Dead Kitty Registry||v12.1.1R1-2006-04-04||This one isn't technically open source, but all the files necessary to launch a server and connect to it via IP with the client are included||[bin]||[bin]||Dead Kitty Registry|